Officialrelease
Success!
Terça-feira, 1 Julho 2014
With 518 backers and 15,157 euros, we've passed the target goal and we're 100% funded. That means that Dmitry can work on Krita for the next six months, adding …
Last week in Krita — weeks 25 & 26
Segunda-feira, 30 Junho 2014
This last two weeks have been very exiting with the kickstarter campaign getting closer and closer to the pledge objective. At the time of writing we just …
Last week in Krita — week 23 & 24
Quarta-feira, 18 Junho 2014
Even with the effort of designing, launching and running the kickstarterwe haven’t stopped developing!
In the last two weeks, besides the coding work on the git …
New in Krita: Painting with Exposure and Gamma
Sexta-feira, 13 Junho 2014
Running a kickstarter campaign can be quite exhausting! But that doesn't mean that coding stops -- here is one new Krita 2.9 feature that we prepared earlier: …
Give Krita 2.9 a Kickstart!
Terça-feira, 10 Junho 2014
After the successful release of Krita 2.8, the advanced open source digital painting application, the we're kicking off the work on the next release with a …
Last week in Krita — week 21&22
Segunda-feira, 2 Junho 2014
Last weekend we celebrated a Krita sprint in Deventer, an event that reunites Krita’s developers to talk about, coordinate and if possible code the next steps …
Interview with Wayne Parker
Domingo, 18 Maio 2014
Would you like to tell us something about yourself? My name is Wayne Parker. I'm a professional illustrator from Virginia Beach, VA, but living in …
Last week in Krita — week 20
Domingo, 18 Maio 2014
When a feature is proposed there is discussion and feedback before getting into coding and implementation. The debate continues until most devs and artists …
Krita 2.8.3 Released
Quinta-feira, 15 Maio 2014
The third monthly bugfix release for Krita 2.8 is out! Download your Windows installer now, or get your distribution's updated packages! There are quite a few …
Last week in Krita — week 19
Quarta-feira, 7 Maio 2014
Big changes are made through small steps, and this week we made a lot of them. The team worked hard to unify tag management, standardize color rendering across …
Road to Providence: a new game being made with Krita
Quarta-feira, 7 Maio 2014
Remember Playkot's Supercity? Game artist Paul Geraskin liked has just started a crowdfunding campaign to support working on a new indie game, inspired by …
Last week in Krita — week 18
Sexta-feira, 2 Maio 2014
It’s been a busy week at Krita development headquarters. And with so much work being done I feel proud to share all the great stuff that’s happening on the main …