Posts
Interview with Omiya Tou
2016년 8월 29일 월요일
Could you tell us something about yourself? I'm a self-taught Sunday digital painter from Tokyo, Japan. I publish my artworks under my alias Omiya Tou. …
New builds to test; Krita sprint to end soon
2016년 8월 29일 월요일
The artists, developers, website maintainers and documentation writers who were in Deventer for the Krita sprint since Thursday are now slowly returning home. …
2016 Krita Sprint: Day 1
2016년 8월 26일 금요일
The 2016 Krita sprint has finally begun in the beautiful city of Deventer, Netherlands this weekend. Artists, developers, testers, designers, and documentation …
Pepper & Carrot comic goes animated!
2016년 8월 26일 금요일
Freelance artist Nikolai Mamashev has launched an initiative to create an animated version of the open source webcomic "Pepper & Carrot" by David …
Krita 3.0.1 Beta Builds
2016년 8월 23일 화요일
We've made a new set of development builds in the road to Krita 3.0.1. Here are the most important bug fixes:
Saving and exporting is much more robust (but …
Krita 3.0.1 Alpha Builds
2016년 8월 16일 화요일
Last week the merge window closed and Krita entered a four week stabilization phase. Several very interesting branches were merged, with features ranging from a …
Interview with Shane Semler
2016년 8월 15일 월요일
Could you tell us something about yourself? I'm a comic writer, painter, illustrator, and musician. I also dabble in video and animation. I'm an American, …
Krita brushes for game artists
2016년 8월 12일 금요일
Nathan Lovato tells us about new brushes he has on offer:
"Krita brushes for game artists" is a set of brushes and video tutorials designed by a …
Interview with Liz de Souza
2016년 7월 25일 월요일
Could you tell us something about yourself? Hi! I'm 32 years old, Brazilian, I'm a full-time wife and mother, and also an illustrator.
Krita 3.0.1 Development Builds
2016년 7월 22일 금요일
Because of unforeseen circumstances, we had to rejig our release schedule, there was no release last week. Still, we wanted to bring you a foretaste of some of …
No 3.0.1 Release This Week
2016년 7월 16일 토요일
The Krita release process still depends completely on one person making the Windows, Linux and OSX builds -- me, Boudewijn. And I've been out of action for a …
Interview with Matteo Pescarin
2016년 7월 4일 월요일
Could you tell us something about yourself? My name is Matteo Pescarin, born in Italy and now living in London, UK. I've also been known with the nickname …