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Krita 4.0.0 Released!

Previous Post | Thursday, 22 March 2018 | Reading time: 3 minutes | Next Post

Today we're releasing Krita 4.0! A major release with major new features and improvements: improved vector tools, SVG support, a new text tool, Python scripting and much, much, much more!

The new splash screen for Krita 4.0, created by Tyson Tan, shows Kiki among the plum blossoms. We had wanted to release Krita 4 last year already, but trials and tribulations caused considerable delays. But, like the plum blossoms that often bloom most vibrantly when it's coldest, we have overcome, and Krita 4 is now ready!


We've again created a long, long page with all the details of everything that's new and improved in Krita 4.

See the full release notes with all changes!

We already mentioned SVG support, a new text tool and Python scripting, so here are some other highlights:

Known issues

Krita 4 is a huge step for the Krita project, as big as, if not bigger than the 3.0 release. There are some known issues and caveats:



Note for Windows users: if you encounter crashes, please follow these instructions to use the debug symbols so we can figure out where Krita crashes.

At this moment, we do not have 32 bits Windows builds available.

Note that on Windows 7 and 8 you need to install the Universal C Runtime separately to enable Python scripting. See the manual.


At the moment, the appimage does not have working translations.

(If, for some reason, Firefox thinks it needs to load this as text: to download, right-click on the link.)

You can also use the Krita Lime PPA to install Krita 4.0.0 on Ubuntu and derivatives. We are working on an updated snap.


Note: the gmic-qt and python plugins are not available on macOS.

Source code


For all downloads:


The Linux appimage and the source tarball are signed. You can retrieve the public key over https here: 0x58b9596c722ea3bd.asc. The signatures are here.

Like what we are doing? Help support us

Krita is a free and open source project. Please consider supporting the project with donations or by buying training videos or the artbook! With your support, we can keep the core team working on Krita full-time.

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Artwork by Ramon Miranda