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Krita 3.1 Released!

Published    12/13/2016

Today the Krita team releases Krita 3.1.1 ! Krita 3.1 is the first release that is fully supported on OSX (10.9 and later)! Krita 3.1 is the result of half a year of intense work and contains many new features, performance improvement and bug fixes. It’s now possible to use render animations (using ffmpeg) to gif or various video formats. You can use a curve editor to animate properties. Soft-proofing was added for seeing how your artwork will look in print. A new color picker that allows selecting wide-gamut colors. There is also a new brush engine that paints fast on large canvases, a stop-based gradient editor.

There are a lot of fixes, improvements, and speedups. Visit the Krita 3.1 release notes for a list of everything that was changed.

krita_animation_3_0_2

These are the highlights:

  • OSX is fully supported from now on. The OpenGL canvas works just as well as everywhere else. There might still be OSX-specifc bugs, of course! But now is the time for OSX and MacOS fans to use Krita and report any issues they might come across.
  • Krita can now, with FFmpeg render an animation to gif, mp4, mkv and ogg.
  • There is now automated tweening of opacity between frames in an animation. You can color-code frames in the timeline, and animate the raster content of filter layers, fill layers and masks.
  • There is a new color selector, accessible with the dual color button on the top toolbar. This color selector supports selecting HDR colors, colors outside the sRGB gamut of your screen. It can pick colors from Krita windows accurately and has much nicer support for working with palettes.
  • The Quick Brush engine is a really fast and really simple brush engine.
  • There is a stop-based gradient editor in addition to the existing segment-based gradient editor
  • We added a halftone filter

There are many more new features as well!

A quick video overview of all of the major features and fixes that are being shipped with Krita 3.1.

This release contains work funded by the 2015 Kickstarter, work done during the Google Summer of Code, and work done by volunteer hackers just for the fun of it. Not everyone might be aware of this, but Krita is open source and everyone is welcome to work on features, hack on bugs, or help out in many other ways. Join our community!.

Windows

Note for Windows users: if you encounter crashes, please follow these instructions to use the debug symbols so we can figure out where Krita crashes.

Linux

A snap image for the Ubuntu App Store.

OSX

Source code

md5sums

For all downloads.

Key

The Linux appimage and the source tarbal are signed. You can load the public key over https here:
0x58b9596c722ea3bd.asc
. the signatures are here.

Get the Book!

If you want to see what others can do with Krita, get Made with Krita 2016, the first Krita artbook, now available for pre-order!

Made with Krita 2016

Made with Krita 2016

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