My name is Marcos Ebrahim. I’m an Egyptian artist and illustrator specialized in children’s book art, having 5 years experience with children’s animation episodes as computer graphics artist. I have just finished my first whole book as children’s illustrator on a freelance basis that will be on the market at Amazon soon. I’m also working on my own children’s book project as author and illustrator.
Children’s illustrations and concept art in general or children’s book art specifically.
Because I’m not a member of any children’s illustration agencies, associations or publishing houses yet, I’m now doing this work on a small scale as a freelancer. I changed careers to be an illustrator a few months ago, so I can’t call myself a professional yet. I hope to achieve that soon.
Nathan Fowkes‘ works and illustrations. I found this illustrator and concept artist on a website that called him “the master of value and colour”. I was lucky engough to study online (an art program by Schoolism) under his supervision and learn a lot. However, I’m not a brilliant student 🙂
Other great illustrators and artists I like: Goro Fujita, Marco Bucci, Patrice Barton, Will Terry, Lynne Chapman, John Manders and many others. I always look forward to seeing their art works to learn from them.
About three years ago, when I was trying to use my new Wacom Intuos tablet for painting and drawing, practicing studies from the great Renaissance masters as fan art.
Let me describe it like this: “The Undo-Time Machine — the great digital button”. Beside the ability to make changes in illustrations easily, I found its benefit when I tried to work with authors and they asked me to make changes that I couldn’t have made in traditional painting without redoing the illustration from scratch.
I used to surf Youtube for viewing Illustrations and artists demo their work. Then I heard about Krita as open source art software. So I decided to search more and found out that the illustrations made with it could be similar to my work, so I should devote some of my time to know more about it and try it. Then I searched out more learning videos on Youtube. Frankly, the most impressive and helpful one was a long video tutorial by the art champion of the Krita community, David Revoy, making a whole comic page from scratch using Krita. He showed the whole illustration process, as well as the brushes and tools he provides for others to use (thank you very much!).
I think the Krita program has a user-friendly interface and tools that become more familiar when I configure the shortcuts similarly to most popular other art programs. This make it easier to work without the need to learn many things in a short time.
I think the most wonderful thing is the brush sets and the way they look like real-world tools. In addition some other tools like the transformation tool (perspective) and the pop-up tool.
Also I can say that working with Krita is the first time that I can work on one of my previous sketches and achieve a good result (according to my current art skills) that I’m happy with.
As I mentioned to the Krita team, there are some issues that we could call bugs. However, I know that Krita is in development and the great Krita team makes things better from one version to another and add new features all the time. Thanks to them and hoping that they will continue their great work!
I think that Krita, as open-source art software, could soon compete with commercial art software if it continues on this path (fixing bugs and adding new features).
Frankly, I’ve only recently started to use Krita and I’ve finished only two pictures. One I could call an illustration, the other is the background of my art blog, trying to use the wrap tool to make a tiled pattern. You can see this in the screenshots.
I prefer to make a sketch, then work on it adding base colors and adjusting
the lighting value to reach the final details.
I add new works to my art blog once or twice every month or more
often, depending on the time I have available and whether I make anything
All the best wishes to the great Krita team for continuing success in their
work in developing Krita open source software for all artists and all people.