My name is Andrei Rudenko, I’m a freelance illustrator, graduated from the Academy of Fine Arts (as a painter) in Chisinau (Moldova). I have many hobbies, I like icon/UI design, photography, learned a few programming languages and make games in my spare time, and also have about 10 releases on musical labels as 2R. For now I’m trying to improve my skills in illustration and game development.
Both, it is good when your hobby is your job.
I like surrealism, critical realism. I don’t care about genre much, I think the taste and culture in art is more important.
I really like the Renaissance artists, Russian Wanderers, also Jacques-Louis David, Caravaggio, Anthony van Dyck, and Roberto Ferri.
I think about 2010, trying to paint in Photoshop but I didn’t like that to draw with, and I left it until I found Krita.
Digital painting has its advantages, speed, tools, ctrl+z. For me it is a place for experiments, which I can then use in traditional painting.
When I became interested in Linux and open source. I found Krita, it had everything that I needed for a digital painting. For me it is important to repeat that feeling like you paint using traditional materials.
As soon as I discovered a powerful brush engine. I realized that this is what I was looking for a long time.
I like its tools, as I have already said the brush engine, the large variety of settings. I like the team who are developing Krita, very nice people. And of course it is free.
I think better vector graphics tools, for designers. Also make some fixes for pixel art artists.
The possibility to customize it the way you like.
Monk for Diablo 3 contest, there is a lot of work and a lot that needs to be done. But Krita gave me everything i needed to make this art.
Most of the time I use the color smudge brush (with dulling), like in traditional oil painting. For details a simple circle brush, for leaves I made a special brush with scattering. Almost all brushes I made myself, and also patterns for brushes I made from my texture photos.
Thank you for inviting me to this interview. And thank you, Krita team, for Krita. 😉