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Jun18
Krita 4.3.0 Released
Three months after the release of Krita 4.2.9, we’ve got a major new feature release for you: Krita 4.3.0! We’ve spent the past year not just fixing bugs, even though we fixed over a thousand issues, but have also been busy adding cool new stuff to play with. There’s a whole new set of brush […]
Jun1
Second Beta for Krita 4.3.0 Released
This is the second beta release for Krita 4.3.0. It’s later than expected because our system for making release builds was temporarily unavailable. Since the first beta, the following issues have been addressed: Fix Color picking in freehand path and bezier curve tool (BUG:373037). Fix zooming after changing the image resolution (BUG:421797) Switch the stabilizer […]
May23
First Krita Beta for Android and ChromeOS in Play Store
Thanks to the hard work of Sharaf Zaman, Krita is now available in the Google Play Store for Android tablets and Chromebooks (not for Android phones). This beta, based on Krita 4.2.9, is the full desktop version of Krita, so it doesn’t have a special touch user interface. But it’s there, and you can play […]
May5
Presenting Our Google Summer of Code Students!
It’s that time of the year again! Google has published the names of the students who will be allowed to work on open source of free software, and who will receive a stipend from Google. And like last year, this year we are mentoring four students! Sharaf Zaman is a veteran from last year, when […]
May4
First Beta of Krita 4.3.0 Released
Krita 4.3.0 will be the next full feature release of Krita. We’ve worked for a year on this new version of Krita, focusing especially on stability and performance. Many tool, like freehand painting and selections are faster than ever. And there is a bunch of fun new features, as well, many contributed by volunteers from […]
Apr3
April Development Update
With near infinite difficulty we managed to release Krita 4.2.9 in the last week of March… So now it’s time to look ahead! All Krita developers work from home anyway, whether they do sponsored work or are volunteers, but it’s quite hard to keep focus these days. Several of us are in quarantine, others are […]
Mar26
Krita 4.2.9 Released
Today we’re finally releasing Krita 4.2.9! It’s been one of the most complicated releases we’ve ever attempted. When we updated the version of Python that’s embedded in Krita, scripting broke on Windows. When Apple updated its notarization protocol, building broke on macOS. And then we updated to a newer version of some of the libraries […]
Mar9
Krita 4.2.9 beta released!
Much later than we wanted to, we’ve finally gotten the beta ready for Krita 4.2.9! One of the reasons it took so long is that an update to Python 3.8 broke scripting on Windows. When we finally had figured out that the reason wasn’t just that Python no longer looks for libraries in all the […]
Jan14
Krita in 2019 and 2020
2019 Let’s have some statistics first! Statistics are fun! (And notoriously unreliable) We started 2019 with about 450 open bugs — and that’s how we ended 2019. That said, we had 1236 new bug reports and closed 1272. Still, our 2018 fund raiser was all about getting rid of bugs, and that seems to be […]
Dec18
Krita Receives Epic MegaGrant
Epic, the makers of the Unreal game engine, have supported Krita with a $25,000 MegaGrant! Epic has supported other free software projects, such as Blender and Lutris before, and now supports Krita. The purpose of this grant is to fund improvements to our development process so Krita’s development gets more sustainable. This is something we […]

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