Yesterday, the Muses DVD arrived from the printers. Today, all pre-orders got stuffed in jiffy bags and sent on to the post office! Irina Rempt did all the hard work of creating address labels, stuffing the bags, pasting on the stamps, and then we bagged the bags in Official Post Office bags! So, if you had ordered one, it's on its way!

And if you haven't ordered one yet...

Support Krita development by getting your very own copy!

After quite a bit of delay, we can now announce the final release of the Muses Krita Training DVD by Ramon Miranda! Today UPS dropped two big boxes full of lovely DVD's!

And that means that tonight I'll be busy pasting address on envelopes to send out all the pre-ordered DVD's. Thanks guys, thanks so much for supporting Krita and for being so patient!

And, of course, there are plenty of DVD's left to order, so if you didn't pre-order, get your copy now! The regular price is € 32,50 including shipping.

Watch the trailer:

Or checkout the contents, nearly five hours of video:

Part I -- 110 minutes

Chapter 1. Understanding the UI 
Chapter 2. Workspace and Dockers
Chapter 3. Toolbox 
Chapter 4. Navigation 
Chapter 5. File Handling 
Chapter 6. Setting The prefs 

Part II -- 60 minutes

Chapter 7. Brushes & presets
Chapter 8. Layers 
Chapter 9. Blending Modes

Part III -- 118 minutes

Chapter 10. Sketching Techniques.
Chapter 11. Blocking 
Chapter 12. Color 
Chapter 13. Styles 
Chapter 14. Printing

Krita on Steam... It started out as a weird idea. Sort of... If Blender can do it, why not Krita? Besides, Steam is a whole new community, and if there's one thing we love, it's welcoming new Krita users. And then, SteamOS, Steam on Linux... We started imagining Krita Sketch on the Steambox, and from there the idea started to go wild...

Fast-forward a bit, and there we are. The Krita on Steam Greenlight campaign has started! The way it works is that Valve will only let applications on Steam that the Steam users tell them are wanted. So iIf you're a Steam user and would like to see Krita on Steam, we need your vote!

Imagine Krita running on a huge television set in Big Picture mode with a wireless Wacom tablet... Create awesome fan-art for your favourite game, or textures for your marketplace mods. Because what's going to be published is Krita Gemini, the innovative 2-in-1, face-changing version of Krita. Now it's a laptop or desktop application, now it's a tablet or big picture application!

Now to be absolutely clear:

Krita is Free software, licensed under the GNU Public License, version 2 or any later version at your option. Any work done to make Krita integrate with the Steam platform will, of course, be Free Software. Any work done to improve Krita will be open source. Just like Krita Gemini is part of the Krita 2.8 release (February 26th...). This is just another chance to help fund Krita development, through KO GmbH, and make Krita better and better, for everyone.

Let's get Krita through the Greenlight!

The Libre Graphics Meeting is the conference for free and open source graphics.  Artists, users, developers, designers, contributors of all kinds, of many different projects get together once a year. It is a unique conference because users and developers play an equally important role!

We show the latest developments, share and create ideas how there tools can be improved.

Krita always participated in the Libre Graphics Meeting: we were present in 2006 in Lyon. This year will be the 9th edition, already! The Libre Graphics Meeting will take place from 2 to 5 April 2014 in Leipzig, in Germany. Next to Krita many other projects will participate in this year's meeting, like MyPaint, GIMP, Darktable, Inkscape and a lot of other and not so well known and smaller projects.

It's these innovative, fun but smaller projects, that are not backed by a larger organization, that make the Libre Graphics Meetingso special.

The Libre Graphics Meeting has always tried to help by providing travel sponsorship. As always, the Libre Graphics Meeting is running a funding campaign to make that possible. This year with an ambitious goal: $12000.

For more information, check out the Pledgie campaign!

It took a bit of time because of customs, but the tablet Huion has kindly donated to the Krita project has arrived!

We received a lovely Huion H610 to test with. Thanks to the work done by Dmitry, the Huion works really well with Krita on Windows already. On Linux, we need to spend some more time with drivers to test Krita with it.

First impressions? The tablet is really pretty good! The pen is very nice, there's a battery in there but that just helps give it some weight, and the habit of switching it off when done is easily acquired. The tablet itself is nice and light, but it's the surface of the tablet that impressed me most. It's a little bit rough which gives an awfully realistic paper feel when sketching.

This week, we made a lot of progress on the road towards the 2.8 release of Krita, which is expected around the end of this month. There are still a number of bugs that we really want to address, of course, but Krita is getting very polished and stable now!

Important changes since the first beta, released in December are:

  • 19 crash fixes
  • Lovely new splash screen by Tyson Tan
  • The fill tool uses 75% less memory
  • The color palettes have been updated refined
  • New icon for the magic wand/contiguous selection tool
  • Support for non-zero fill rule in the experiment brush (thanks to David Gowers)
  • New icons by Jens Reuterberg, David Revoy and Vasco Basque
  • Fix Krita Gemini to find the QML files correctly on Linux
  • Improved out-of-memory handling
  • Fix the cursor when pressing CTRL to pick colors
  • Fix the cursor outline when hovering
  • Don't show an error when the autosave fails because the user is still painting
  • When pressing backspace/shift backspace to fill a whole layer with the foreground or background color, disregard the global opacity setting
  • Don't show garbage on the canvas when moving a rotated canvas around when OpenGL is disabled
  • Synchronize the color selectors with each other
  • New, more precise cursors by David Revoy
  • Fix calculation of the shape's insets when it has Miter joining
  • Fix the initial size of the window
  • Fix the color smudge brush in dulling mode
  • Fix double cropping of the image when using the infinite-canvas feature
  • Make the text tool create a vector layer
  • Correctly initialize the mouse-pressure feature for the hairy brush
  • Save the Color As Mask setting to brush presets
  • Fix saving a single layer image where the layer is larger than the image
  • Fix the pixelize filter
  • Improve the desaturate filter and add two new types of desaturation
  • Many fixes to the shade selector
  • Show the selection outline when loading a selection from file
  • Fix the high quality scaling on some ATI cards. Patch by Paul Geraskin.
  • Fix performance issues caused by the overview docker
  • Updated brush presets
  • Fix the transform tool to not process locked layers
  • Make the crop tool handle the shift modifier to lock the aspect ratio
  • Add Qt plugins to load ORA and KRA files. This allows these file types to be shown in the reference images docker
  • Smoother thumbnails for KRA files
  • Many fixes to tablet and stylus handling and add preliminary support for evdev-based tablets
  • Fix the Lut docker to use the right OCIO display
  • Fix the COPY blending mode to handle the alpha channel correctly
  • Fix loading hatching brush presets
  • Fix the scaling and reloading of file-backed layers
  • Fix the channel docker getting confused when converting the image a new colorspace
  • Add a third brush option slider to the toolbar
  • Show newly created tags in the context menus for adding tags
  • Fix a deadlock when editing nodes. Thanks to Anton Saraev for the patch!
  • When opening the favourites palette with a keyboard shortcut, show it under the cursor position
  • Fix saving and loading the color-dodge blending mode in ORA files
  • Added a menu entry to open the file manager in the resources folder
  • Fix the autbrush size calculation

For Windows, there are new builds:

A build for Windows XP will follow.

Especially on Windows, we have many important improvements:

  • The x64 build now installs by default into the right folder
  • If the x86 version is started on a 64 bits windows a warning is displayed
  • The installer now allows custom install locations
  • The swapper now works on Windows, which means that crashes due to being out-of-memory shouldn't happen anymore
  • The X86 build is much more stable -- there was an interesting problem there with our memory management. We allowed 50% of the main memory of the system to be used for tiles. However, 32 bits Windows has a 2GB limit per process. If you've got 4GB of memory in your system, Krita would use the full 2GB for tiles, leaving no memory for the rest of Krita.
  • Fix the size and position of the window correctly
  • Fix the mapping of tablet buttons

There are some known regressions that will be fixed before the final release

  • On Intel GPU's with OpenGL enabled, canvas-only mode only works if you disable hiding the titlebar
  • Using the color-to-alpha filter when painting is broken

Upcoming fixes include improved gaussian blur and unsharp mask filters.

 

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